PW: Good case studies and reflection. Use what you have observed and learnt in your key space design. Be user-centric. The current design shows a very passive pass through space. The passer-bys can very easily watch and graffiti performance and leave without being engaged. How can we play in your design? How can your design involve the users? Can you inspire us to use our hands and not just our eyes?
PW: Good case studies and reflection. Use what you have observed and learnt in your key space design. Be user-centric. The current design shows a very passive pass through space. The passer-bys can very easily watch and graffiti performance and leave without being engaged. How can we play in your design? How can your design involve the users? Can you inspire us to use our hands and not just our eyes?
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